POINT SYSTEM AND TYPE OF OBSTACLES
General

A time limit will be imposed on each obstacle. A Marshal will start the clock as soon as the start signal is given and the competitor will be deemed to have completed the obstacle when the rearmost part of the vehicle crosses the imaginary line between the last two gateposts at the finish line. On progressive obstacles, the centre line of the front wheels must pass the imaginary line between the last two gateposts at the finish line.

If the organisers do not specify a time limit for an obstacle, a time limit of six (6) minutes will apply for the Super Modified class and four (4) minutes per obstacle will be applicable for all other classes. If the competitor has not completed the obstacle within the time given, the Marshal will stop the competitor. On penalty obstacles the competitor will forfeit all points for that specific obstacle. On Progressive obstacles the competitor will score progressive points up to that point.

The Marshal may call a time out at any given moment based on a spectator being in a dangerous position, the competitor disputing a decision by the Marshal or any other reason, at which time the clock will be stopped until such time as the          Marshal indicates that the competitor may proceed in the obstacle. (Time Out).

If a competitor’s vehicle, in the Marshal’s judgement, cannot proceed any further in an obstacle and damages the obstacle by excessive spinning of wheels or in any other way, the Marshal will stop the competitor by blowing a whistle. The      competitor must stop immediately and will be permitted to renegotiate the obstacle from the point where the Marshal stopped him. (Stop/Start).

Obstacles shall consist of a maximum of eight (8) numbered gates including start and finish gates.

A vehicle must enter the starting gate of an obstacle with its front hubs and all consecutive gates must be entered in the same manner.

Although no banner tape shall be used between gates for the purpose of demarcating the route, all points for the specific obstacle will be forfeited if a competitor touches the crowd control banner tape demarcating danger zones as specified in Clause 9.3 (Abandon Route).

Vehicles are not allowed to drive through any other obstacles while attempting a loop. (Abandon Route).

All points for the specific obstacle will be forfeited if the competitor:
Requests to bypass the obstacle. (Bypass).

Becomes stuck in the obstacle. (Stuck).

Fails to start the obstacle. (No Start).

Permits any outside assistance in the obstacle. (Assist).

Must be recovered from the obstacle. (Recovered).

Travel with two wheels over or outside the first gatepost demarcating the beginning of the route. (Abandon Route).

Travel with three wheels over or outside any other gatepost. (Abandon Route).

 

Progressive obstacles (Forward Movement)

Progressive points will be awarded every time the centre of the front wheels of the vehicle passes through a gate with a maximum of sixty (60) points awarded per obstacle. Points will not be awarded for passing through the starting gate.

The number of points awarded to a competitor for passing through a gate must be indicated at the gate or at the start of each obstacle.

Twenty (20) points will be deducted if a competitor’s vehicle touches a gatepost, regardless of the number of times the vehicle touches the specific gatepost. (Touch Post).

If the competitor’s vehicle, in the Marshal’s judgement, fails to proceed any further in an obstacle, after he was stopped by the marshals whistle a first time, and damages the obstacle by excessive spinning of wheels or in any other way, the Marshal will stop the competitor by blowing his whistle a second time and the competitor will be awarded progressive points less any penalties occurred up.

A competitor may voluntarily stop in the obstacle at any time and request to be awarded progressive points less any penalties occurred up to that point. (Stop). Points will be awarded for the furthest gate that the competitor has passed with the centre of his front wheels, even if the vehicle moves backwards. All penalties occurred up to the point the vehicle comes to a complete controlled standstill will be deducted.

A competitor is allowed only one rollback (10 point penalty) for this type of obstacle. If a competitor allows his vehicle to move backwards by engaging reverse or freewheeling for a second time, he will be awarded progressive points less any penalties occurred up to that point. (Roll Back).

If a competitor’s vehicle travels with more than two wheels over or outside a    gatepost he will be awarded progressive points less any penalties incurred up to that point. (Abandon Route/Stop).

All points for the specific obstacle will be forfeited if a competitor’s vehicle crosses over its own tracks (loop) between gateposts (Abandon Route).

If a competitor times out, he will score progressive points up to that point. (time out)

 

Penalty obstacles

Sixty (60) points will be awarded when starting an obstacle.

Ten (10) points will be deducted every time a competitor allows his vehicle to move backwards by engaging reverse or freewheeling, to gain advantage in the Marshal’s judgement. (Roll Back)

A competitor will only be allowed three (3) roll backs between each pair of gates and will forfeit all points for that specific obstacle if a fourth roll back is taken between the same pair of gates.

Twenty (20) points will be deducted when a competitor’s vehicle touches a gatepost, regardless of the number of times the vehicle touches that specific gatepost. Touching only the duct tape on the gatepost does not constitute a banner touch. (Touch Post).

All points for the specific obstacle will be forfeited if the vehicle travels with      more than two wheels over or outside a gate. (Abandon Route).

If the competitor’s vehicle, in the Marshal’s judgement, fails to proceed any further in an obstacle, after he was stopped by the marshals whistle a first time, and damages the obstacle by excessive spinning of wheels or in any other way, the Marshal will stop the competitor by blowing his whistle a second time. The competitor has to stop immediately, move backwards to a position from where he feels comfortable that the obstacle can be re-negotiated and will be penalized for a roll back. (Roll Back).

All points for a specific obstacle will be forfeited if a competitor’s vehicle crosses over its own tracks (loop) between gateposts (Abandon Route). However, driving forward past a gate post, reversing outside the obstacle and then entering the next gate will only be penalized by a Roll Back. (10 points)

 

Timed Trial

This obstacle will be constructed on a relatively flat surface, insuring that no section is of an arduous, dangerous or demanding nature, i.e. sections which can be completed without other than timed penalty by all classes.

This obstacle must be fully enclosed by spectator banner. Touching the spectator banner will result in disqualification of the obstacle.

The start / finish “garage” will be demarcated with two gates (four pegs), 4m wide and 6m long. Spectator banner will be strung along the sides. Touching the spectator banner will result in disqualification of the obstacle.

The course will be set out with gates that are 4m wide.

60 points will be awarded at the start of the timed trail.

The time will be measured from when the vehicle sets off until the vehicle comes to a complete stop between the garage posts. Should the vehicle overshoot the garage posts, the time will keep on running until the vehicle is correctly parked between the gateposts.

One point will be deducted for every second on the timed trail as timed by the marshals.

Ten (10) points will be deducted for the touch of every gatepost.

Twenty (20) points will be deducted for missing a gatepost.

Competitors are allowed to cross their tracks for this type of obstacle only.

Vehicles must be in 4x4-mode with low-range engaged.